//
//  PublicUINav.m
//  LOLBox
//
//  Created by mac on 15-3-26.
//  Copyright (c) 2015年 Honey. All rights reserved.
//

#import "PublicUINav.h"

@interface PublicUINav ()

@end

@implementation PublicUINav

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
        
        self.navigationBar.tintColor = [UIColor whiteColor];
        [self.navigationBar setBackgroundImage:[UIImage imageNamed:@"CustomizedNavBarBg"] forBarMetrics:UIBarMetricsLandscapePhone];
        [self.navigationBar setBarTintColor:[UIColor colorWithRed:27 / 255.0 green:27 / 255.0 blue:27 / 255.0 alpha:1]];
        self.navigationBar.translucent = NO;
    }
    return self;
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view.
}

- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
